Fight Night Round 4

JayJ44

Starter
EA returns to the ring with this fourth entry in the boxing franchise. Featuring a re-written gameplay engine, Fight Night Round 4 adds a variety of fighting styles and boxer differentiation to authentically emulate the greatest fighters of all time. Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to set up powerful hooks and uppercuts. Capitalize on Muhammad Ali's reach, hand speed and fleetness of foot to bewilder your opponent with lightning fast jabs and straights from the outside. For the first time in history, Fight Night Round 4 gives you the opportunity to pit these legendary heavyweights against one another and name a true champ. No fight will be the same with an all-new physics-based animation system that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement. The new physics system allows for missed punches, glancing punches, knockout blows and for the first time ever, rough and tumble inside fighting. Fatigue, adrenaline, footwork and timing all come into play as you hammer away at your opponents.
http://ps3.ign.com/objects/142/14252467.html

:update:
As ever with video game magazines, someone reads them and puts it all on the internet, and all the Fight Night Round 4 details from this month?s Game Informer are no exception.
The fighters confirmed so far are Tyson, Ali, Lennox Lewis, Sugar Ray Robinson, Winky Wright, Sergio Mora and Emanuel Augustus.
Also, the strength of your punch is now longer determined by how far back you pull the analogue stick, but how cleanly you make contact with your opponents face.
?I?m a big fight fan, so I am aware that part of that big fight experience, is the lead up to the fight, the stoppages and the scenes after a big fight has been won,? said a developer to the magazine.
?In FN4 the cutscenes will accurately and authentically reflect that experience seen on TV; we have them all and they are looking tight! And when I say authentic - Ali won?t be doing the ?running man? during his ring walk entrance!?
EA confirmed to VG247 yesterday that new media was on its way and the company will hopefully announce the release date soon.
Full details after the break.
Thanks, Gaf.
By Mike Bowden
  • The game features at least a dozen venues from around the world. They are more built than previous titles. This includes more activity around the apron during a fight.
  • Fighters confirmed so far Tyson, Ali, Lennox Lewis, sugar Ray, Winky Wright, Sergio Mora and Emanuel Augustus
  • The strength of a punch is no longer how far back you pull the analogue stick, but how cleanly you make contact.
  • If you?re in close to your opponent and don?t get full arm extension, the power behind your punches are weakened.
  • Boxers now have more hit zones in their faces, and different punches will have different effects depending on where they land.
  • Blocking now has a meter, this meter decays over time, your overall risk increases as the meter decreases. Punches can break through your guard and your arms can be knocked out the way much easier as your opponent works your defence.
  • Fight Night?s new physics system is better suited to providing more realistic outcomes during the moment to moment flow of two boxers constantly trading punches
  • Taking cuts to the face is not about your health meter, the strength of the punch and how directly it lands on your face are more important
  • When Tyson is throwing a punch at your head, don?t try and slap it out of air (referring to R3?s parrying system)
  • 40 licensed boxers, introduces more height and body (like Tyson being small for good inside, and taller Ali being better on outside). Thus, long armed fighters perform better if they stick and move, while shorter boxers like Tyson want to pummel you from close range, negating the advantage of the opponents longer arms.
  • The parry system of old has been done away with. ?You won?t want to be attempting to parry one of Tyson?s hooks.? Taller boxers with longer arms will be expected to jab and move, while shorter guys like a Tyson will try to work inside.
  • Another note would be the removal of manoeuvring the thumb-stick in between rounds to work on cuts etc. Cut work and the like will be worked on by a points system being applied to your boxer. You?ll choose from the bank of points you have accumulated and apply them where you see fit.
  • The FNR4 audio will enhance the gameplay experience by reflecting the emotion and excitement that is heard in a real life boxing match. Like much of the rest of the game, we?re building the audio from the ground up and have a load of new audio features for Fn4. This time around, FN4 will feature a 2-man commentary team (talent to be announced)that will bring a whole new level of intelligence and analysis to the game.
  • The crowd will accurately reflect the size of the venue and respond to the action going on in the ring. There are several cool new features with music, and we are also filling out the soundtrack with a wider variety of music that will get the player in the ?boxing? headspace from the get go
http://www.vg247.com/2009/01/23/fight-night-round-4-details-from-game-informer/




Mike Tyson will finally be in the game. Looks really sick so far. It'll be released this Summer.
 
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Paul1355

All Star
going to be amazing....hope they change it with the amount of knock downs to get a win.

In the other Fight Nights, I'd knock a guy down 10 times in a fight and he'd still be up...it was un realistic and frustrating.
 

JayJ44

Starter
going to be amazing....hope they change it with the amount of knock downs to get a win.

In the other Fight Nights, I'd knock a guy down 10 times in a fight and he'd still be up...it was un realistic and frustrating.

I hated how easy it was to knock a guy out. The fight would rarely pass round 4. It got to the point where I was standing around, just playing defense for the whole fight to see what it looks like to go the distance.:lol:
 
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JayJ44

Starter
Cover Revealed!

fightnightround4cover.jpg
 

Paul1355

All Star
If they don't make it more realistic with the knock downs then its the same as every other fight night....frustrating.
 

JayJ44

Starter
The Heavyweights

Muhammad Ali


What am I going to say that hasn’t already been said countless times by countless people more qualified than me in countless ways? Muhammad Ali is a legend. He was on the cover of a DC comic boxing Superman. Superman! And given what Ali was able to accomplish in the ring, I might put money on him being able to psyche out Kal-El at the press conference, getting him to fight his fight and shaking up the world once again. Ali brought boxing to another level with his speed and grace. The heavyweight division didn’t know how to handle a guy like him. Heavyweights didn’t move that way. Heavyweights didn’t punch that fast. Heavyweights didn’t talk that much. Ali broke the mold and his list of accomplishments puts him up there for serious consideration as the greatest boxer of all time.
Eddie Chambers


At 33-1 with 18KO, “Fast” Eddie Chambers is one of today’s top American heavyweight contenders. Just over six feet tall and weighing about 220lbs, he’s no giant, especially these days. That being the case, he’s known for using fast hands and feet to compete against bigger, stronger opponents. A win in his upcoming March bout against the heavy-hitting Sam Peter could do a lot for the little known Philly-based Chambers who has the skills to befuddle a less technical and less agile opponent.
George Foreman


Big George has evolved into one of the most likable and affable personalities in sports today, but in his prime, he was one of the most frightening specimens in heavyweight history. Fairly big for his time with a menacingly calm demeanor and brutal knockout power in both hands. He destroyed Joe Frazier and Ken Norton, two guys who gave Muhammad Ali fits. Which led to many people heavily favoring Foreman in the now legendary “Rumble In The Jungle,” and anticipating a similar end for Ali. The result is history and George may have come up short, but it is only legendary fighters that make for such legendary fights
Joe Frazier


Full disclosure, “Smokin’” Joe Frazier is my favorite heavyweight of all time. He epitomizes heart, toughness and determination. When you combine that with great head movement, a pathological body attack and a crushing left hook, you end up with one of the baddest men to ever wear the heavyweight strap. This man took a unanimous decision from Ali in the “Fight of the Century,” putting him on the canvas with his patented hook in the 15th round. The two met twice more, and their third fight, “The Thrilla in Manila” is one of the most awesome spectacles in boxing history (in my humble opinion). People say Muhammad Ali is the greatest of all time and we are all free to debate that until we are blue in the face. But there is no Muhammad Ali without Joe Frazier, or vice versa, and there is no debating that.
Lennox Lewis


Here is a guy that was under-appreciated in his heyday because of how well he fought to his strengths. Keeping shorter, smaller opponents outside and not letting them work if they got close. He's an Olympic Gold Medallist, an undisputed Heavyweight Champion and one of the most skillful big men ever seen in the sport. His combination of power, speed, size and technical ability would make problems for just about anybody. Lewis defeated every man he ever faced, avenging his only two defeats with stoppage victories. Lewis had an explosive right hand that spelled doom for many opponents, as it did for Hasim Rahman when Lewis regained the Heavyweight title 2001.
James Toney


James “Lights Out” Toney is the epitome of an old-school fighter. Having 82 fights in the modern era is almost unheard of. He’s the kind of guy that has forgotten more about boxing than many fighters will ever learn during his years fighting from Middleweight to Heavyweight. Toney is living proof that skills can conquer just about any opponent. One of the most gifted counter-punchers and one of the most relaxed fighters inside the ropes; attributes which have allowed him to compete at the highest level without having the highest level of conditioning. Sorry James!
Mike Tyson


“Iron” Mike Tyson, aka “Kid Dynamite” took the Heavyweight division by storm in the 80’s using his uncanny combination of speed and power. The young Mike Tyson was an incredible boxer who displayed amazing head movement, footwork and combination punching. Watching old training videos of him on youtube is amazing. I shudder to think what it was like for opponents to see this man in his prime. The youngest heavyweight champion in history, as well as one of the most recognizable sports figures and most dangerous video game bosses of all time. Mike is also a true boxing historian and a tremendous fight fan.

http://insideblog.easports.com/archive/2009/03/28/fight-night-round-4-the-heavyweights.aspx

There is still one more heavyweight on the roster that's yet to be revealed.
 
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JayJ44

Starter
Yeah, it seems to be the most realistic boxing game ever made. You can punch through blocks, there are zones all over the boxers' face that all are affected differently after a punch, the fight goes faster, height and reach matter now. Can't wait till it comes out (June 30th, 2009).
 

KBlack25

Starter
Yeah, it seems to be the most realistic boxing game ever made. You can punch through blocks, there are zones all over the boxers' face that all are affected differently after a punch, the fight goes faster, height and reach matter now. Can't wait till it comes out (June 30th, 2009).

Yeah I also heard that, if you duck under a punch, and you start to life up while the guy's arm is extended, the guys arm will move in accordance with your guy's body. No more people "going through" other people. It seems they've really got a good way to make sure there are no visual glitches, something crucial in a boxing game.

It's also good they waited a few years to release this, you see games like Madden or the NBAs getting watered down and making little improvement because a whole new game has to be out in under 365 days. Here you can tell they took their time. This one is gonna be a good one.
 

JayJ44

Starter
Yeah, they took their time, and made a quality game. I'm glad they concentrated on making it realistic, rather than just throwing in a new mode or something.
 
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